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Preliminary patch notes for Epic VIII Part 3: Omen

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Preliminary patch notes for Epic VIII Part 3: Omen

Postby [CM]Neightril » February 11th, 2014, 8:06 am

USER INTERFACE CHANGES
Link to announcement

- The warehouse window now takes less space on the screen.
- The inventory window now takes less space on the screen.
- Visible item slots in the warehouse have been increased to 81 (from 54).
- Visible item slots in the inventory have been increased to 81 (from 42).
- The Cash Shop access has been placed on the bottom right corner of the inventory window (from top left).
- The Destroy and Sort buttons are now placed under the inventory (from placed at its right).
- Skill Cards are now stackable by similar enchantment rank of the Skill Card. Equipping a Skill Card will separate it from its stack of similar Skill Cards.

Preview:

Image

NEW DAILY QUESTS
Link to announcement

- 24 new daily quests have been added.
- Each completion of these new quests will grant you a Coin of Gaia.
- Coins of Gaia can be redeemed at the Coin Exchanger in Laksy, Katan, Rondo and Horizon for various rewards, including a costume and specific Cash Shop items.
- Those rewards are subject to change when the next Epic is released. Make sure you get the exclusive costume!

CLASS CHANGES
Link to announcement

Info on class changes can be found here

NEW DUNGEON DIFFICULTY LEVELS
Link to announcement

- The underground dungeons have been enhanced. Players are now able to enter one of the 4 different levels of difficulty of each instance.
- Completing each dungeon under a specific level of difficulty will grant a specific title to show PvE content progression.
- Completing all 4 dungeons under a specific level of difficulty will grant a specific title to show PvE content progression.

LEVEL 1
Difficulty:
The monsters' statistics and experience are greatly reduced compared to the original statistics and experience under Epic VIII Part 2.

Players will be able to play solo, provided they have the gear for it.

Monster kills will not count towards quest completion.

This level is made for beginners! So if you are new to the underground dungeons, this is definitely for you!

Rewards:

- Low chance to receive one piece of the Dungeon Set

- High chance of Master bravery items

- High chance of Demonic items

- High chance of a few Soul Cards

Dropping the pieces of the Dungeon Set will help you prepare your character to tackle difficulty levels 2 and 3.


LEVEL 2
Difficulty:

The monsters' statistics and experience are reduced by 50% compared to the original statistics and experience under Epic VIII Part 2.

Players will need to play in parties.

This is the "Normal" difficulty. Players who have experience and knowledge of the dungeons through the 1st level will be able to play in groups on this level.

Rewards:

Same as the level 1 difficulty, except that the drops will be adjusted for a party of 3 to 4 players.


LEVEL 3
Difficulty:

The monsters' statistics and experience are slightly reduced compared to the original statistics and experience under Epic VIII Part 2.

Players will not be able to solo at this difficulty and a full party will be required.

Rewards:

- One piece of the Dungeon Set

- Some Soul Cards

This is the first level of difficulty where you have guaranteed drops, making your time spent in a dungeon party worthwhile in terms of equipment.


LEVEL 4
Difficulty:

The monsters' statistics and experience are increased by 150% compared to the oroginal statistics and experience under Epic VIII Part 2.

Only veterans who have faced many dangers and earned the ability to work perfectly with their team mates will be able to savour the benefits of playing on this difficulty. Being able to finish a dungeon at that difficulty will prove your cooperative and personal skills to the whole Rappelz community!

Rewards:

- One to three pieces of the Dungeon Set

- A large amount of Soul Cards

- Twice as many rewards compared to the level 3 difficulty

When you have the power to conquer this difficulty, nothing will be impossible. Gather more rupees than you ever dreamed of, get the most epic gear in all of Gaia, or the most powerful boss to fight by your side, all your dreams will be a possibility!



PET SYSTEM
Link to announcement

- Skills Freezing Arrow and Bolt of Destruction Job Points have been reduced.
- Skill Frost Queen's Vengeance has been modified to increases the power of the Ice Needle, Freezing Blast, Glacier Smash, and Frost Spiral spells by 2 skill levels (from increasing temporarily the damage of the pet's Ice spells).
- Unity: Koala and Koala Potion have been buffed to 2 + 0.8 x (Lv - 1) Critical Power.
- Unity: Death Tyrant and Death Tyrant Potion have been buffed to Basic Attack Speed 2,2 (from 1,47) and Attack Speed 2,07/Lv (from 1,56/Lv).
- The Relic of Windsong tooltip has been modified to reflect in-game effect.
- The cooldown of Creature Taming has decreased to 20 seconds (from 120 seconds).
- The Casting Time of Creature Taming has decreased to 5 seconds (from 15 seconds).
- 36 Bosses are now tamable using [Unique] Soul Taming Card: empty or [Rare] and [Special Rare] Soul Taming Card: empty depending on their rarity.
- Unique Soul Pets can learn a new passive skill at levels 150 and 155.

DONATION ALTAR SYSTEM
Link to announcement

- Top 10 Donators' rewards have been buffed (see table below).
- Donation boxes have their content changed. Arena costumes can for example be obtained through donating.

TITLE SYSTEM
Link to announcement

- 120 new PvE-focused titles have been introduced.
Kind regards,
Neightril


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[CM]Neightril
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