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Game Mechanic Bugs
Re: Game Mechanic Bugs
Just finished the 14x witch quest on my slaves, and out of 4 slaves who are all the same lvl and have just gone through exactly the same things, 3 cannot see the starting quest of masterclass from Hector. Have tried relogging, restarting client, etc. Would love some help on this if anyone has an idea. I'm pretty disappointed right now to have spent all that time lvling them and now they cant get masterclass =(
[SOLVED!] noob owner of said slaves had never taken them jlvl 50, and they need to be there to see the masterclass quest. Thanks awesome helpers in the forums!
Also every quest page that has a picture on it has no text, so if your thing is to read the story and not just hit confirm...well, you can't.
Pets 2nd belt stat is still bugged, party window jumps around and becomes unable to be interacted with if you move it sometimes. The new boss listing in cube is annoying. You can move it but it goes back if you load at all, including moving rooms, and you can't close it.
[SOLVED!] noob owner of said slaves had never taken them jlvl 50, and they need to be there to see the masterclass quest. Thanks awesome helpers in the forums!
Also every quest page that has a picture on it has no text, so if your thing is to read the story and not just hit confirm...well, you can't.
Pets 2nd belt stat is still bugged, party window jumps around and becomes unable to be interacted with if you move it sometimes. The new boss listing in cube is annoying. You can move it but it goes back if you load at all, including moving rooms, and you can't close it.
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fraisa - Octopus
- Posts: 74
- Joined: August 3rd, 2008, 7:52 am
Re: Game Mechanic Bugs
Yes i would like to report a bug. I kill a DP moster as fast as any VM or C and they die within 4-5 hits and it takes a good 50 to kill me but in pvp mode an underpowerd VM or C or any other mage that dies easy to other dp mosters can kill me in just a few shots but i can not damage them. I am a slayer btw. Something about these game machanics is very buged and really needs to be fixed.
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furychaosflare - Pantera
- Posts: 48
- Joined: March 5th, 2008, 3:34 am
Re: Game Mechanic Bugs
Ifrit Bugs:
The Ifrit is not doing the damage it should:
1. vorpal blade should register 190% of matk + basic attack (patk) but the damage is not multiplying the matk and therefore is lower. What it shows correctly is the patk number and the next number is not 190% of the matk.
2. Mystic effect does not work on the ifrit attack skills like it used to. It should increase the matk by 50% but this does not work with the skills such as vorpal blade or the other skills.
The Ifrit is not doing the damage it should:
1. vorpal blade should register 190% of matk + basic attack (patk) but the damage is not multiplying the matk and therefore is lower. What it shows correctly is the patk number and the next number is not 190% of the matk.
2. Mystic effect does not work on the ifrit attack skills like it used to. It should increase the matk by 50% but this does not work with the skills such as vorpal blade or the other skills.
- eximious
- Pantera
- Posts: 40
- Joined: November 11th, 2008, 8:03 pm
Re: Game Mechanic Bugs
Bugs.
Friendlist: Most of the time does not tell you when Friend logs on or off.
Party chat. sometimes you cant Click. or Invite or Kick member. ( big and small letters shuld not matter )And sometimes
cant click at all at any function at party chat and require Relog.
Warehouse. Cubes does not shop up in any of the search functions. it shuld be in "other"
Friendlist: Most of the time does not tell you when Friend logs on or off.
Party chat. sometimes you cant Click. or Invite or Kick member. ( big and small letters shuld not matter )And sometimes
cant click at all at any function at party chat and require Relog.
Warehouse. Cubes does not shop up in any of the search functions. it shuld be in "other"
- nirea
- Poultry
- Posts: 3
- Joined: December 17th, 2008, 3:13 pm
Re: Game Mechanic Bugs
server: naga
put my pet in stable yesterday at lvl 32 and pulled him out at lvl 39.problem is upon pulling him out he dropped down to lvl 34, a 5 level drop.
put my pet in stable yesterday at lvl 32 and pulled him out at lvl 39.problem is upon pulling him out he dropped down to lvl 34, a 5 level drop.
- gsschan
- Octopus
- Posts: 56
- Joined: December 31st, 1969, 4:00 pm
Re: Game Mechanic Bugs
gsschan wrote:server: naga
put my pet in stable yesterday at lvl 32 and pulled him out at lvl 39.problem is upon pulling him out he dropped down to lvl 34, a 5 level drop.
It shows three things.
What level you put them in.
What level they currently are.
What level they will become if you leave them in for the full duration of the pass.
There are no one day passes so I would be curious to test this and find out exactly how many levels the pet can gain in one day at level 32.
I am wondering if you looked at the level he would become and confused it for the level you thought he was.
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thundernikk - Rappelz User
- Posts: 11585
- Joined: July 12th, 2008, 5:24 pm
Re: Game Mechanic Bugs
thundernikk wrote:gsschan wrote:server: naga
put my pet in stable yesterday at lvl 32 and pulled him out at lvl 39.problem is upon pulling him out he dropped down to lvl 34, a 5 level drop.
It shows three things.
What level you put them in.
What level they currently are.
What level they will become if you leave them in for the full duration of the pass.
There are no one day passes so I would be curious to test this and find out exactly how many levels the pet can gain in one day at level 32.
I am wondering if you looked at the level he would become and confused it for the level you thought he was.
i might have.
- gsschan
- Octopus
- Posts: 56
- Joined: December 31st, 1969, 4:00 pm
Re: Game Mechanic Bugs
i donno if this is for all classes and skills but for sure :
Server: tortus
class: archer(master marksman now)
skill bug:
Attacking a moving monster with a skill instead of basic attack (freeze arrow, arrow of delay, those for sure)
causes the player, when out of range, to MOVE TO THE SPOT WHERE THE MOVING MONSTER WAS WHEN THE SKILL WAS CLICKED.
This causes the player to die if in high lvl dungeon, especially in hard mode and u try to stop last monsters,
so u can line them up.
Regards, Maciej.
Server: tortus
class: archer(master marksman now)
skill bug:
Attacking a moving monster with a skill instead of basic attack (freeze arrow, arrow of delay, those for sure)
causes the player, when out of range, to MOVE TO THE SPOT WHERE THE MOVING MONSTER WAS WHEN THE SKILL WAS CLICKED.
This causes the player to die if in high lvl dungeon, especially in hard mode and u try to stop last monsters,
so u can line them up.
Regards, Maciej.
- maciekadmin
- Tortus
- Posts: 17
- Joined: November 4th, 2006, 5:19 am
Re: Game Mechanic Bugs
maciekadmin wrote:i donno if this is for all classes and skills but for sure :
Server: tortus
class: archer(master marksman now)
skill bug:
Attacking a moving monster with a skill instead of basic attack (freeze arrow, arrow of delay, those for sure)
causes the player, when out of range, to MOVE TO THE SPOT WHERE THE MOVING MONSTER WAS WHEN THE SKILL WAS CLICKED.
This causes the player to die if in high lvl dungeon, especially in hard mode and u try to stop last monsters,
so u can line them up.
Regards, Maciej.
server: naga
getting the same problem.
PLUS...after the maint./update thing every time i click display map on the quest box i get disconnected from the game.
- gsschan
- Octopus
- Posts: 56
- Joined: December 31st, 1969, 4:00 pm
Re: Game Mechanic Bugs
I am also now running into the disconnected from client when trying to use the view on map function. Third time today.
It's hard to get a screen of this disconnect, as it happens as soon as i click on show details or show on map. It immediately crashes to desktop with a short dialogue box stating that the client has encountered an unexpected error and has disconnected. It then asks if I would like to submit a report.
Those are the only details I am able to provide besides that i'm using win 7 64.
It's hard to get a screen of this disconnect, as it happens as soon as i click on show details or show on map. It immediately crashes to desktop with a short dialogue box stating that the client has encountered an unexpected error and has disconnected. It then asks if I would like to submit a report.
Those are the only details I am able to provide besides that i'm using win 7 64.
- PrancingIdiot
- Pantera
- Posts: 45
- Joined: December 31st, 1969, 4:00 pm
Re: Game Mechanic Bugs
thundernikk wrote:gsschan wrote:server: naga
put my pet in stable yesterday at lvl 32 and pulled him out at lvl 39.problem is upon pulling him out he dropped down to lvl 34, a 5 level drop.
It shows three things.
What level you put them in.
What level they currently are.
What level they will become if you leave them in for the full duration of the pass.
There are no one day passes so I would be curious to test this and find out exactly how many levels the pet can gain in one day at level 32.
I am wondering if you looked at the level he would become and confused it for the level you thought he was.
tried another pet (lvl44 orc) and pulled him out with less than a hour(3 day pass) left in the stable. his new lvl ,according to the current level box, was 56 but when i pulled him out he dropped to lvl54.
- gsschan
- Octopus
- Posts: 56
- Joined: December 31st, 1969, 4:00 pm
Re: Game Mechanic Bugs
I am looking for a solution to a problem I have with Hardcore / Hardmode dungeons.
(hc / hm depends on servers) fenrir / unicorn.
I have had this problem for as long as they have been open (for as long as I can remember trying to).
The issue is a game client crash occurring, after some time (by killing koala and entering manually).
Or, recently I crash right after a call (summon or union).
The only thing I know is that net capacity is not the issue.
my computer might not be the best, but this ONLY happens (game client crash message included) in HC/HM dungeons.
So before other players start to hate me for "abandoning them or wasting their feathers" ... HELP!
Hichi of Fenrir server.
thanks.
(hc / hm depends on servers) fenrir / unicorn.
I have had this problem for as long as they have been open (for as long as I can remember trying to).
The issue is a game client crash occurring, after some time (by killing koala and entering manually).
Or, recently I crash right after a call (summon or union).
The only thing I know is that net capacity is not the issue.
my computer might not be the best, but this ONLY happens (game client crash message included) in HC/HM dungeons.
So before other players start to hate me for "abandoning them or wasting their feathers" ... HELP!
Hichi of Fenrir server.
thanks.
- overwhelmer
- Rappelz User
- Posts: 2
- Joined: December 31st, 1969, 4:00 pm
Hidden Village Buff Kart
So I noticed that the HV buffs for magical attack are wrong. If my base m.atk is 9492 completely unbuffed, I should be getting ~2.8k m.atk with the +30% m.atk hv buff. Nope, it only gives me 1976 m.atk. That's actually only around a 20% m.atk boost! The text lies. The 18% m.atk buff is false as well. I wouldn't consider it a text bug because the p.atk buffs have the same description (+18% and +30% to p.atk), but these ones are right on and give the correct p.atk boost (I checked). Why did the m.atk boost get nerfed without anyone even saying anything? I constantly renew Hidden Village and would like to have the same buff privileges as p.atk users have.
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jawshikun - Blue Pixie
- Posts: 382
- Joined: August 9th, 2009, 11:19 pm
Re: Game Mechanic Bugs
The quest mobs in Halloween realm have no red point on the mini-map, and no red icon near their name in the main screen.
(Sig removed by mod. Was about all the hacking)
- frmccnt
- Siren
- Posts: 300
- Joined: December 4th, 2011, 3:28 pm
Re: Game Mechanic Bugs
don't know if this is a bug or not. in LM i'm fighting the first boss and get him down to where his HP doesn't even show on his lifeline. my pet is hitting for 2-5k+ and i'm hitting for 1k+ but even being buffed we can't kill the boss. for 4-5mins my pet and i are hitting him but even though his HP doesn't show he won't die. i know he isn't healing that fast because if he was we wouldn't of dropped his HP that far.
- gsschan
- Octopus
- Posts: 56
- Joined: December 31st, 1969, 4:00 pm
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