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is having more than one pet permamently possible?

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is having more than one pet permamently possible?

Postby karollojewski » September 3rd, 2007, 2:25 am

i saw somewhere that gaia proffesion can have creature control skill lvl3. so i made my first rappelz char, hoping to have my own hunting party of bloodthirsty chickens. after some grind i finally reached job lvl30 and raised creature control to lvl3. surprisingly, when i summon another creature, the first one disappears after few seconds

is there a way to have both 2 or even 3 pets all the time? if not, can anybody tell me what is creature control for?
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Re: is having more than one pet permamently possible?

Postby wolfrayet » September 3rd, 2007, 2:58 am

i believe there is a skill in r3 that means you can have more than one out for a short period but not permanently , but i only heard this so dont quote me, as for creature control i think the idea is that you build up your summon creature skill so you can summon faster and then you'll be able to "hotswap" your pets in the middle of a fight, so each can do/take a load of damage and then the next can take over. so if you've got 3 lvl50~ torts in your creature form, any mob would have to fight their way through ~9-12k hp [getting through r3 armor in the first place] before even trying to hit you ,while all the while your smashing them with an axe. (best case scenario obviously)
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Re: is having more than one pet permamently possible?

Postby mordet3 » September 3rd, 2007, 8:36 am

i am not sure of the timing but

you would need a Sorcerer with max creature stablity and +5 card in it
and also creature summoning max lv and +5 card

not sure but i think it work down to you would only have one pet while summoning the second other wise they are allows out other then a few secs
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Re: is having more than one pet permamently possible?

Postby slavkec » September 6th, 2007, 2:20 pm

Yes, SS (R3 Evoker) have a dual summon skill. Unfortunately its sooo lame. You have 10 lvls of skill amd it costs a HUGE amount of jp. Every lvl gives you +4 seconds for your pets to stay out together.
At max lvl i gives you 40 sec. A card called Soul summon is hard to find and it gives +4 per lvl.
With lvl 10 and +5 card youll have 1 minute of dual creatures.
Yeeey... 1 minute...

P.S. Not worthed.
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Re: is having more than one pet permamently possible?

Postby poseclop » September 7th, 2007, 3:04 pm

Wrong !!!

im Evoker lvl 76 on pantera server and i can say that dual summon roxxx !! Its true that the skill is expensive in jps (100k+ at lvl6) but each lvl adds 10s (and not 4). This mean at lvl5 i can have 2 pets at the same time for 60s (50 +10). Cooltime is 5 mins (same as anger of the wild).
All toggles and buffs applies to both ur pets so i let u imagine what evoker can make with 2 pets out, strength toogle and anger of the wild (and paragorn of anger).
So this dual summon is definetly a major skill for Sps.
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Re: is having more than one pet permamently possible?

Postby monkeywoooot » September 10th, 2007, 7:37 am

ok its a buff and you gey dual summon for about 3 minutes then theirs a 2 minute cooldown on the buff so no their is no constant dual summon breeders and sorcs geta nice dual summon where its a passive that maxed is like a minute and some change. which is good for perm dual summon
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Re: is having more than one pet permamently possible?

Postby crazyboyofasia » September 11th, 2007, 10:57 pm

You can dual summon when you are at 2nd job, but it's only like for a few seconds I believe.
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Re: is having more than one pet permamently possible?

Postby jaydot » September 17th, 2007, 3:28 pm

slavkec wrote:Yes, SS (R3 Evoker) have a dual summon skill. Unfortunately its sooo lame. You have 10 lvls of skill amd it costs a HUGE amount of jp. Every lvl gives you +4 seconds for your pets to stay out together.
At max lvl i gives you 40 sec. A card called Soul summon is hard to find and it gives +4 per lvl.
With lvl 10 and +5 card youll have 1 minute of dual creatures.
Yeeey... 1 minute...

P.S. Not worthed.


Have you ever actually played this class?

Singers get dual companion. It's an active buff, not a passive. It is not the same dual summoning skill that breeders and sorcs have. Each level is +10 seconds of time with dual pets. At level 10, this equates to 110 seconds without cards ...40 seconds is level 3.

For the sake of game balance, singers can't dual summon permanently. The max is just under two minutes per summon, with a 3 minute cooldown.
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Re: is having more than one pet permamently possible?

Postby slavkec » September 21st, 2007, 1:46 pm

My bad :) It does give 10 secs per lvl. So dual summon is nice. Yeey :)
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Re: is having more than one pet permamently possible?

Postby wolfrayet » September 27th, 2007, 11:56 pm

wow, that cast duration is a lot better than i expected, doing a duel/boss and pulling out two evo2 orcs with r3 weapons and having unity of force on sounds like too much fun.
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Re: is having more than one pet permamently possible?

Postby torakenat » September 30th, 2007, 8:04 pm

yeah for sps its for bursts...like on a boss or in a pinch type of situation if you really want an ongoing dual summing experience have to roll a breeder or sorc....which btw only lasts for about 80sec but with 1 min cool down on summoning it becomes manageable while grinding :D.
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Re: is having more than one pet permamently possible?

Postby lonely28 » October 1st, 2007, 9:32 am

I love this skill :roll:

I summone skelly (fast attaks)+ yeti( high dmg) which i make high dmg :D + unity of force :twisted:

Evoker is the best 8)
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Re: is having more than one pet permamently possible?

Postby csquares » October 2nd, 2007, 8:30 am

yeti( high dmg)
you mean orc right?
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