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Weapon and pet for sorcerer to use?

Discuss the Strider, Dark Magician, Sorcerer and their advanced classes here.
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13 posts • Page 1 of 1

Weapon and pet for sorcerer to use?

Postby beard » Fri Aug 17, 2007 11:12 pm

Hi. i have a sorcerer and it is level 17 currently. I am not sure of whether should i use a dirk or a staff as a sorcerer and what recommended pet to use ( currently i am using a tortus) and what pet to be used in future for dual summon. Pls advise.
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Re: Weapon and pet for sorcerer to use?

Postby kalemero » Sat Aug 18, 2007 8:23 am

hi, i'm a sorcerer lvl 55 on yeti server, so i got some experience of the sorcerer class. The choice of weapon and pet is actually pretty much up to you. Sorcerer is a great class that varies with both melee and magic skills. If you prefer melee combat use a dirk - dirks in epic 4 got m.attack and you will still be able to cast spells to pull enemies and so. If you prefer magical use go with staff and do spells only.

as with choice of pet, it also depends of your style. All pets are good in my opinion. If you are a melee type that goes with daggers, go for a fighting-style pet like pantera or orc. If you are magical type i'd say go for a red pixie which increases dmg output or go for a tanking pet like tortus / yeti so you shouldn't take on hits yourself.
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Re: Weapon and pet for sorcerer to use?

Postby beard » Sat Aug 18, 2007 10:09 am

ok...thx a lot..:)
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Re: Weapon and pet for sorcerer to use?

Postby erv » Sat Aug 18, 2007 12:31 pm

Melee sorc:

Use dirks and a shield. As pet, get an Orc/Yeti if you want help killing and tanking, or if you feel your dmg output is good enough use a B pixie to heal you so you dont rly have downtime.

Magic sorc:

Use a staff. As pet, get a R pixie if you want dmg complement, as melee pets are near useless. Magic sorcs are burst type dd's, unlike the dirk fellows that have steady damage. Having pet hold aggro as a magic sorc is hard to say the least, and all melee pets will end up doing is run after mobs while you kill and kite them. You can always get a B pixie for heals as well, but youll probably have more downtime that way then with red, as with red i can kill white-yellow mobs using only 2 fire arrows myself and 1 of my pixie skill (in alternance).

SECONDARY PETS:

Dont forget that you will be having 2 pets out most of the time once you get lvl 10 Dual Summoning. Think ahead at what kind of 2ndary pet you want. For a Melee char id recommend an extra DPS pet or a B pixie, depending what you have as primary. For ranged char, either a Siren for CC or a B pixi, once again for the heals.

my 2 cents ;P
-Shaytan, lvl 56 battle summoner (R + B pixies)
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Re: Weapon and pet for sorcerer to use?

Postby flo8464 » Sat Aug 25, 2007 3:57 am

Hi,
wouldnt go with Staff. Dirk is much better.
Then Pet, you have a tortus, thats really ok.
I have orc (my mainpet), yeti, bp, rp and tortus.

Try to get a orc for dual summon, a BP is also cool ;)
Extremleecher, 9x Bishop, Dynasty Guild, Yeti Server
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Re: Weapon and pet for sorcerer to use?

Postby ncor4 » Tue Sep 04, 2007 12:06 am

weapon:Staff
Pet: Red Pixie




depends on how you worked with ur jp's etc etc, magic type, melee type, me im a magic as u see, i can d.p.s about 6k and im a 59bsumm w/57red pixie


owns
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Re: Weapon and pet for sorcerer to use?

Postby ncor4 » Wed Nov 07, 2007 9:06 pm

i revoke my last post, i believe, now that i am higher lvl, and understand my class more and more, as i level, and obtain new skills, which now taht i am jlvl40, i have all of, atm. i have(since i hit r4) switched to a melee battlesummoner, which i use dagger, and shield, as my weapons, and use a turtle and/or orc for pets, and i am addicted to dual summoning techniques as you do x2 of the damage output basically, with auras, etc etc. please message me for any questions on battlesummoners
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Re: Weapon and pet for sorcerer to use?

Postby softshoe » Thu Nov 08, 2007 5:44 pm

If you want to avoid the choice between melee or magic sorc, I suggest 2h mace with a turtle.

(reasons based on a test I did a while ago with a +1 lvl 7 dirk, a +2 lvl 5 2h mace, and a +3 lvl 6 staff)

Reasons for 2h mace:
a) highest magic attack except for staff I think. Even if I'm wrong and it isn't, it's still pretty high. Attack speed doesn't affect magic, and dirks just have such low attack power both physical and magical that I find them rather useless.
b) Very significant pattack, even if it is a little slower than using a dirk. It still does a lot more damage than a dirk, only it hits harder less often, which results in greater loss when you miss in both time and damage, but again I still find it worth it.
c) WTF is up with sorcs using dirks and double impact and all that crap anyway? If I wanted to be a strider I would have been a strider gosh-darnit! E4 screwed up sorcs so much.
e) you can still use charge stab and dark strike effectively.

Reasons against 2h mace:
a) no passive skills. This is huge but I STILL find 2h mace most effective.
b) dirks are faster and you can have a shield when you have a dirk.
c) staves do have a much higher mattack. BA, nightmare, fireball, will all be much more effective with a staff.

However, first of all, who wants a shield? Why isn't your pet taking damage? With pass damage your pet is taking damage anyway why even get damaged yourself? Second, you can switch from spamming spells to attacking physically and spamming physical attack skills without switching weapons, which saves time.

Give your opinion please guys.

Reason for turtle? Well, your pet is completely your choice. I just use turtle, cause I like it tanking so I don't take any damage and am free to use creature life transfer (and mp extract, turtle's don't need mp and sorcs do), that's why I recommended it. Secondary pet choice would probably be red pixie or blue pixie. Added damage or added healing.
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Re: Weapon and pet for sorcerer to use?

Postby ultimatemx » Sat Nov 10, 2007 9:30 pm

True your pet should be tanking, but with the economy on alot of the servers the way it is, getting a decent pet, which is what you need to have it tank, is getting harder, so if you're stuck with a turtle, or any other basic pet for that matter, you may as well use your dirk and shield, because at lower levels I found my pdef to be very lacking, I used a 2h staff and I would often get torn to shreds by mobs. I switched to dirk and shield, this raised my p def as well as giving me the chance of guard, now this coupled with the evasion you can get with the right stones or rings, means I don't get hit as much and when I do I don't take a terrible amount of damage.

As for using a turtle as your pet, that is fine as long as you get good equipment for it and give it the right stats and buffs.
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Re: Weapon and pet for sorcerer to use?

Postby softshoe » Mon Nov 19, 2007 5:46 pm

Yea, I've farmed for weeks and never gotten any pet cards so I'm stuck with my turtle but considering it's 20 lvls higher than me I do fine with it even soloing in dungeon.

By the way, I use a 2h staff in dungeon parties sometimes, it depends on the situation and what is needed in the party. Other times I just use my mace again depending on the situation. The only problem I run into is lvling both melee skills and magic skills is really expensive and I think the game intends you will pick one rather than use both. Oh well.
"I think the biggest sign there is intelligent life out there is the fact that they haven't tried to contact us yet" - Calvin and Hobbes
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Re: Weapon and pet for sorcerer to use?

Postby ichat3 » Wed Nov 21, 2007 9:57 am

I am a melee sorc lvl 73.

Weapon: Dirk
Pets (main): Tortus and Skeleton
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Re: Weapon and pet for sorcerer to use?

Postby cerabrus » Tue Nov 27, 2007 12:14 pm

:shock: all that was said is good and all, but i find using a staff with tortus as pet, using both patk and matk with staff, it has over 100 p damage, so why not use it, plus i think its quicker than 2hd mace, and the mage side of it is extremely usefull, i notmally kill white-yellow mobs with a leech life/fireball, followed by 2-3 fire arrows with the rest normal atk n do fine, jus use tortus peck when u use first spell and its fine, and to be honest im jus maxing all skills, and its done nothing but good for me, lvl 26 i maxed out all skills n lvls available at job lvl 15, im now nearly through the lvl 20 ones at lvl 29, there isnt really an ideal setup, and what you on bout sorc havin bad def, i last aaaaages, true i have jus cubed my suit to +6 and have enough more for +10, but even b4 them i was doing fine, just move to laksy to train, and since one of the quests there gives 20k for killing 60 orcs and collecting tokens, its a bargain :P
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Re: Weapon and pet for sorcerer to use?

Postby zerocold » Fri Nov 30, 2007 11:14 pm

81 b.sorc

Dirk + Orc .. work well xD

I want to try this build recommand by some friend

AGI/VIT stone , Dirk , and RP use Might underworld, spirite aura and spirite support .. not sure anyone try it .. how it work ? .. or tottal suck ..
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